INFLUENCER
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Action Cards
100 Million Subscriber
Cost 3
Gain 3 VP if you control 3 or more Memes followers
10x Engineer Mode
Cost 2
Discard your hand. If you discarded 3 or more cards, set all your dice to d10s this Engage.
Ad Budget
Cost 3
Gain +2d4 for this Engage phase
Ape Into Everything
Cost 2
Discard 2 random cards. If you do, gain +2d6 for this Engage.
Apes Together Strong
Cost 3
Gain 1 VP. If you control the most followers, gain 2 VP instead.
Bad Publicity
Cost 2
Random opponent loses a random die this Engage phase.
Bag Holding
Cost 3
Gain 1 VP. If your hand is empty, gain 2 VP instead.
Bombardiro Crocodilo
Cost 0
Italian Brainrot. No effect.
Breakthrough
Cost 3
Gain 1 VP
Build 100 Wells
Cost 4
Gain 2 VP. Each opponent draws 1 card.
Challenge Video
Cost 1
At the end of this Engage, gain 1 VP per follower you won.
Change of Pace
Cost 3
Shuffle your hand into your deck. Draw 3 cards.
Chill Guy Energy
Cost 1
All other players gain +1d4 this Engage. You gain +1d6 this Engage.
Clout Snatcher
Cost 3
Steal a random tier-1 follower from a random opponent. If no opponent has a tier-1 follower, take the top tier-1 follower from the deck. Fizzles if none are available.
Code Leak
Cost 3
Choose an opponent. They discard a random card. Add a copy of that card to your hand.
Code Review
Cost 2
On the third follower contest this Engage, randomly choose one of your allocated dice and set it to its maximum value.
Conservative Strategy
Cost 5
Gain 9 credits and 1 VP.
Couchella Vibes
Cost 3
This Engage phase, gain a d4 for each follower you have.
Credit Faucet
Cost 0
Gain 3 credits.
DDOS Attack
Cost 4
Replace all players' dice with d4s.
Deploy to Production
Cost 2
+1d8 this Engage. If none of your dice roll 1 this Engage, gain 1 VP.
Diamond Hands Forever
Cost 5
If you have 5 or more cards in hand, gain 3 VP.
Dollar Cost Averaging
Cost 1
For the rest of the game, gain additional 1 credit during the Refresh phase.
Doomsday Prediction
Cost 5
Each opponent loses 5 credits. After deducting credits, gain 1 VP for each opponent that is at 0 credits.
Draw Me Jack
Cost 2
Gain 2 credits. Draw a card. If the card cost 4 or more gain 1 VP.
Early Retirement
Cost 1
Play only on turns 1 or 2. For the rest of the game, you no longer draw a card during the Draw phase. Gain 7 credits. Gain 3 VP; if this is a game with less than 6 turns, then gain 1 VP instead.
Exit Liquidity
Cost 0
Lose all your credits. Gain 1 VP for every 4 credits lost this way.
Feed Refresh
Cost 2
At the end of this turn, peek at the top card of your deck. You may send it to the bottom.
Flash Crash
Cost 0
All players lose 3 credits. Draw 1 card.
Gacha Pull
Cost 1
Shuffle your hand into your deck. Redraw the same number of cards.
Gas Fee
Cost 1
This Engage, each follower contest costs the winner 2 credits.
Generational Wealth
Cost 3
Divide your credits by 5 (round up). Gain that many VP.
Going Viral
Cost 1
On Reveal, gain credits equal to your follower count.
Green Screen Meme
Cost 3
During Engage, replace one of your random die with a d20.
HODL
Cost 1
If this is the only card you played this turn, gain 5 credits.
Haters Teflon
Cost 1
Draw a card. If you have 5+ credits, draw another.
Hostile Takeover
Cost 5
Choose an opponent. Steal their follower with the highest influence.
Index Fund Strategy
Cost 2
Gain credits equal to the number of cards in your hand.
Insider Trading
Cost 1
During this Engage, see hints of where opponents allocate their dice.
Leverage Up
Cost 0
Gain 6 credits. -2 to all your dice results this Engage.
Liquidation Event
Cost 3
Each opponent discards a random card from their hand.
Live Stream
Cost 1
Upgrade two random non-d20 dice to the next size.
Margin Call
Cost 1
Choose an opponent. They discard a random card. They gain 2 credits.
Meme Stock Rally
Cost 3
Upgrade up to X dice this Engage, where X is your Meme follower count.
Moo Deng Hype
Cost 1
This Engage, the die showing the highest value in each contest is re-rolled.
Overclock
Cost 1
+1 to all your dice results this Engage.
Paper Hands Payday
Cost 5
Discard your entire hand. If you discarded 5 or more cards, gain 3 VP.
Paying it Forward
Cost 2
All players gain 5 credits each.
Podcast Interview
Cost 0
Gain +1d4 for this Engage phase
Raiding Party
Cost 1
You and a random opponent each gain +1d4 this Engage
React to Your Own Videos
Cost 3
Fill empty card slots with random cards you played in previous turns.
Reaction Content
Cost 2
If you have an empty card slot, copy a random card an opponent played this turn into it. It is revealed this turn.
Risk Management
Cost 1
Gain 3 credits. If you acquire no followers during Engage, gain 3 more credits.
Rubber Duck Debugging
Cost 0
Look at the top 3 cards of your deck. Put 1 in your hand, the rest on bottom.
S&P 500 Gains
Cost 1
If this is turn 1-3, gain 3 credits. Else gain 5 credits.
Short Squeeze
Cost 4
Each opponent loses a d4 this Engage (if they have one). You gain a d4.
Shorting the Peak
Cost 0
This turn, whenever any player rolls a 1, gain 1 credit.
Smooth Brain Play
Cost 3
Discard your hand. Play cards from the top of your deck into your empty card slots.
Stockpile Supplies
Cost 2
Gain +1d10 this Engage for every 10 credits you hold.
Sudo Access
Cost 1
For the rest of the game, you win all ties during Engage. Draw a card.
Take My Money
Cost 3
All players lose all their credits. Each player gains 1 VP for every 3 credits lost (round down).
Tech Meetup
Cost 1
Tech followers you control gain +2 influence. Draw a card.
TeddyX Talk
Cost 4
Steal the lowest-influence Capitals follower from an opponent. If none were available, gain 4 credits and draw a card.
The Shocking Math
Cost 3
If you have 30 or more credits, gain 5 VP.
Throwback Thursday
Cost 2
Gain 1 VP for each previous turn where you played 3 cards.
Thumbnail Clickbait
Cost 1
Draw 2 cards.
Touch Grass Reminder
Cost 2
You can only play this if you have at least 1 VP. On reveal, lose 1 VP. Gain 4 credits. Draw a card. Gain 1d4 during Engage.
Tralalero Tralala
Cost 0
Italian Brainrot. No effect.
Tree Planting Campaign
Cost 1
Gain 1 VP. All opponents gain 1 credit.
Tung Tung Tung Sahur
Cost 0
Italian Brainrot. No effect.
United Front
Cost 5
Gain 1 VP for each different faction follower you control
Very Demure Challenge
Cost 2
Each player draws 1 card. You draw 1 additional card.
Vibe Coding
Cost 3
All followers currently in play become Tech faction.
Waifu Collection
Cost 4
Gain 1 VP for every 3 followers you control (rounded down)
Watch Party
Cost 1
Gain 1 credit for each previous turn where you played 3 cards.
Whale Move
Cost 4
+2 to all your dice results this Engage.